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In addition to small settlements in the vastness of Fallout 4, there are large settlements that will first have to be cleared and then begin to be developed. One of these is Boston Airport.

Boston Airport in Fallout 4

As you walk through the wasteland, you'll probably notice that the closer you get to the center of the map, the larger the settlements become. And this is not surprising, since locals have a huge number of different resources and access to research. One of these locations is Boston Airport in Fallout 4. This is a fairly large location that occupies almost an entire peninsula. There are a lot of different factions operating on it, including the Brotherhood of Steel. It is worth noting that this is where they fly their transport. Boston Airport in Fallout 4 is a settlement consisting of several locations, ranging from a simple warehouse and workshop to an impressive departure terminal and a tall flight control tower. In the vastness of the location, a lot of different adventures, new characters and other interesting elements await you.
Where can I find this place?

In fact, finding the ruins of Boston Airport in Fallout 4 will not be difficult, since almost every sane resident of the Wasteland knows about them, in addition, various tasks will lead you there. But if you want to go to this location personally, then first you should take into account that this requires level 35. After this, you can go to the center of the map, then turn towards the East and go to the huge peninsula, this is the very airport.

Many people ask about where is the workshop in Boston Airport in Fallout 4? In fact, it is located right at the entrance to this location, the main thing is not to miss it and react in time to the fact that this structure is your goal. Just be careful.

What awaits us there?

As is customary, for a large location there are long adventures. Therefore, here you have to fight with various enemies, complete chains of quests from the Brotherhood of Steel and the Knights. The area has a lot of secret places and secrets, not to mention the abundance of things that can be found there, including resources and weapons. The food at Boston Airport in Fallout 4 will not disappoint you either, the main thing is to pay attention to it and collect everything you need in time. There are even a few vegetable gardens where you can grow food for consumption. In fact, this location is being cleaned and after its successful completion, you will be able to develop a small settlement here. And this is not just a good, but an excellent achievement that will support you in further adventures.

In total, there are 29 settlements in Fallout 4. Each of them can be inhabited and equipped. Some settlements are given immediately without special requirements, and to obtain some you need to complete a certain task from local residents, or clear the territory from Raiders and other opponents.

Settlement and their pros and cons:

We will consider each settlement in detail, identifying positive and negative aspects. You can learn more about how to build, develop and protect a settlement.


Sanctuary

  • There are no requirements to receive it.

This is the first settlement that will be available in the game. Hometown of the main character. There are already ready-made buildings, a sufficient amount of scrap and other materials can be found in the area, and there is also a river nearby.

Truck stop "Red Rocket"

  • There are no requirements to receive it.

The settlement is located south of Sanctuary. Here you will meet Dogmeat. There is a small amount of scrap in the area, but the settlement is equipped with workbenches.

Abernethy Farm

  • To receive a settlement, you must complete the task “Repayment of Debt”.

This place is rich in land, so crops can be grown in large quantities. Great location for farming and generally creating food. A few turrets are enough for protection, since there are not many raiders in these parts, and they visit infrequently.

Tenpines Bluff

  • To receive a settlement, you must complete the task on site.

There is already a farm here. By repopulating this location, part of the Minutemen's restoration will occur.

Restaurant "Starlight"

Positive aspects include the presence of infrastructure facilities, but at the same time, there is not enough space in the settlement for widespread construction.

Commune "Solar Tides"

  • To obtain a settlement, you must clear the area.

There are beds, houses, and even the robot Handy can settle down in his own house.

Outpost "Zimonja"

  • To obtain a settlement, you must clear the area.

Here you will find one of the magazines that will give a perk for your character. The settlement itself is characterized by a small area with energy facilities. The windows of the houses offer a picturesque view of the lake. I don't care if it's toxic J

Greentop Greenhouse

It is an excellent place to create food, since there are already ready-made farms here.

Sweatshop

  • To get this settlement you must complete the task on the spot.

Quite a lot of farms. The settlement is Gul, so by restoring the settlement, you will strengthen your relationship with Hancock.

Finch Farm

  • To obtain this settlement, you must complete the task “Out of the Fire.”

Tuffington Boat House

  • To get this settlement you need to clear the area.

These regions are characterized by huge reserves of water.

Alliance

  • To obtain this settlement, you must determine the fate of the current residents or complete the task “Human Errors”.

If you want to control these lands, you will be faced with a moral dilemma. By leaving the occupiers, you can gain access to the “fat” traders.

Greygarden

  • To obtain this settlement you will have to complete the task “Troubled Waters”.

This area is inhabited by robots who work on their own farm. It is convenient to develop such a settlement, since robots do not need water or food. However, protection will have to be given due attention.

Oberland station

  • To become the owner of this settlement, you need to help the local residents in every possible way.

These areas are very attractive because there are already farms and houses here.

Cottage on the beach

Kingsport Lighthouse

There are a large number of infrastructure facilities, as well as access to the water.

Mansion of the Krupov family

  • Settlement is given after clearing the area.

In this region you will find a large three-story estate and adjacent lands. Since the land is empty, you will have to build everything yourself from scratch.

Nodrhagen Beach

  • To obtain this settlement, you must complete the task on the spot.

Despite the significant amount of mud, there is a large amount of water.

Boston airport

  • You can get this settlement by completing the task “Shadows of Steel”.

The main disadvantage is the inability to build farms and objects. But these places are rich in scrap. Therefore, having decided to settle the settlement in ready-made houses, you need to think about the supply of food.

Somerville Place

  • You will receive this settlement by completing a task on site.

The area is characterized by a large number of farms.

Pier "Egret Tours"

  • To get this settlement you will have to either make friends with Phyllis Daly or kill him.

There are a lot of buildings, a lot of water, but also traps.

Jamaica Plain

  • To obtain this settlement, you need to clear the area.

Happy settlers already live here, there are many buildings, and even parking.

Spectacle Island

  • You will receive this settlement after clearing the area.

A very promising area. It’s worth going here only towards the end of the game, since strong, high-level opponents live here. The settlement has vast areas for construction, many energy facilities and water.

Warwick Farm

  • To get a settlement you must complete the task on site.

There are a large number of farms and plants here.

  • Armament and ammunition+++
  • Weapons and ammunition: Mini-nuclear charge
  • Weapons and ammunition: Mini-nuclear charge (Fat Man)
  • Weapons and ammunition: Box (3)
  • Power Armor: Nuclear Block (2)
  • Lids+
  • Danger: Tin cans!
  • Danger: Gas leak!
  • Danger: Explosive barrels!
  • Danger: Oil!
  • Danger: Radiation (moderate)!
  • Faction: Brotherhood of Steel
  • Faction: Wild Ghouls
  • Faction: Character: Initiate Clarke
  • Faction: Character: Knight-Sergeant Gavil
  • Faction: Character: Knight Lucia
  • Faction: Character: Knight Rylan
  • Medicines or chemicals drugs
  • Quest Visit: Liberty Reprimed (Brotherhood of Steel)
  • Quest Visit: Spoils of War (Brotherhood of Steel)
  • Quest Visit: Ad Victoriam (Brotherhood of Steel)
  • Quest Visit: Duty or Dishonor (Brotherhood of Steel)
  • Quest Visit: Learning Curve (Brotherhood of Steel)
  • Services: Workshop
Map - Boston Airport (exterior)


Before the war, Boston International Airport was the largest transportation hub on the East Coast. In addition to its distinctive flight control tower, the airport site also included a large terminal, hangars, runways and numerous technical buildings.

The airport was largely damaged by the war. Most of its main buildings, including large parts of the terminal, have long since collapsed, and rising sea levels have flooded runways and outbuildings. Only the control room and a few hangars remain relatively intact. After Prydwen docks at the airport in Act II, the Brotherhood of Steel occupies the area and turns it into their base.

Below it is assumed that the Brotherhood of Steel is already at the airport. If you plan to explore the location before the start of Act II, then here you will meet wild ghouls. There will also be fewer terminals and items available.

Arrivals terminal


Here you can set up a settlement in relative safety, if, of course, you are in an alliance with the Brotherhood of Steel.
Departure Terminal Parking


The parking lot offers an excellent view (for a sniper too) of the airport.
Stock


A rusting warehouse next to the bay. Here you can find supplies of medicine and ammunition.
Airplane wreckage


Cleared out by scavengers long before your arrival, this aircraft fuselage can serve as a defensive fortification if necessary.
Main hall


In this place, the Brotherhood of Steel restores its giant combat robot.
Departure terminal


This is the landing site for the Brotherhood's rotorcraft.
Mission control tower


The control room offers an impressive view of the Brotherhood of Steel's defenses.
Boston Airport Ruins (entrance)


You can access this door leading to the abandoned airport tunnel system at any time. However, the Brotherhood of Steel quest "Duty or Dishonor" must be active to access all locations in this location.
Map - Boston Airport (interior)


Most of the airport ruins can only be explored during the Brotherhood of Steel quest Duty or Dishonor. To unlock the airport elevator and several doors, you will need the Airport Ruins ID Card, which can be found from Acolyte Clark.

Greetings to the surviving inhabitants of the shelter! The wasteland is huge and dangerous, with a hungry ghoul or other beast waiting around every corner. For a successful journey you need to have faithful companions, reliable weapons and, of course, safe places to stay. We will talk about their location, pros and cons in this guide.

On the territory of the Commonwealth there are only 29 settlements available for development and settlement. Most of them require the completion of certain tasks by local residents, or liberation from raiders. To find a settlement, simply use the map below:

There are 2 settlements in the game that do not require completing a quest or clearing the territory. This is the town of Sanctuary and the Red Rocket Truck Stop.

Sanctuary

Sanctuary is a small provincial town that was once the home of the main character. The very first settlement that the survivor encounters. It has already built many buildings. It is to this settlement that Preston Harvey brings his partners to found a new stronghold, which was previously Concord.

Truck stop "Red Rocket"

Former truck stop. Nowadays it is used to store power armor. Located near Sanctuary, if you go south from the settlement. It is in the parking lot that the hero meets Dogmeat.

Restaurant "Starlight"

The Starlight Restaurant is an outdoor movie theater with a three-story screen, a diner shaped like a flying machine, and a parking lot filled with rusty cars. Unfortunately, there is little space for construction on the restaurant’s territory, but there are infrastructure facilities.

Requirement

Tenpines Bluff

Tenpines Bluff is a small farm where two settlers raise toshka. The main character will go there on the initiative of Preston Garvey, who asked to protect the farm from raiders, after killing whom it becomes possible to found a full-fledged settlement.

Requirement

Abernethy Farm

Abernethy's farm is a large hut surrounded by beds of moles and watermelons. Great place to start a farm. Raiders come here very rarely.

Requirement: completing the “Return Favor” task.

Outpost "Zimonja"

The Zimonja outpost is located near the Abernathy farm. The outpost is home to a gang of raiders. One window offers a magnificent view of the lake.

Requirement: clearing the territory from raiders.

Commune "Solar Tides"

The community of "Solar Tides" is a sheltered farming community that nevertheless suffered its share of radiation. When you first visit the main protagonist, you will be greeted by crowds of hostile ghouls and radroaches.

Requirement: clearing the area of ​​ghouls.

Alliance

Alliance is a small “town” surrounded on all sides by walls. If you leave the occupiers, you can access the traders.

Requirement: Completing the task “Human Errors”.

Finch Farm

Finch Farm is a small village that Doc Weathers periodically visits. The town has access to the water.

Requirement: Complete the quest “Out of the Fire.”

Greentop Greenhouse

The Greentop Greenhouse is a plot of land with a house and a large greenhouse where two settlers grow mutafruit. Great place to grow food.

Requirement: completing the task of local residents.

Sweatshop

Sweatshop is a small settlement of ghouls, the restoration of which will greatly increase your relationship with Hancock.

Requirement: completing the task of local residents.

Tuffington Boat House

The Tuffington Boathouse is a large two-story mansion decorated in a colonial style. The house is located west of the Alliance.

Requirement: clearing the area of ​​gnats.

Greygarden

Graygarden is a large greenhouse in which robots grow corn, toshka, pumpkin and mutafruit.

Requirement: Complete the mission “Troubled Waters.”

Kingsport Lighthouse

The Kingsport Lighthouse is clearly visible from afar. There is a lot of land for planting, access to water, the approaches are protected by a natural barrier in the form of rock formations.

Requirement: clear territories from raiders.

Mansion of the Krupov family

The Krupov family mansion is a three-story house on the outskirts of a small settlement. Unfortunately, the outlying lands are empty, so everything will have to be rebuilt from scratch.

Requirement: clearing the area of ​​ghouls.

Boston airport

Boston Airport is the ruins of airport support facilities, with a short walkway through a destroyed subway station and an underground, partially flooded parking garage. It is impossible to build objects and farms here, which is why you will have to supply products from other settlements.

Requirement: Complete the quest “Shadows of Steel.”

Spectacle Island

Spectacle Island is a dull, rather large island located far in the southeast. large space for construction.

Requirement: clearing the territory of swamp creatures.

Bunker Hill

Bunker Hill serves as a center of trade for the entire commonwealth. It is convenient to place the base of operations.

Requirement: Completing the "Battle of Bunker Hill" mission.

Gallows Lane

Gallows Lane is an unremarkable area surrounded by walls.

Requirement: clearing the territory from raiders.

Lock

The castle is the main base of the Minutemen. Located east of the Gwinnett Brewery.

Requirement: clearing the territory from enemies.

Warwick Farm

Warwick Farm is another location great for planting and growing food.

Requirement: completing the task of local residents.

Somerville Place

Somerville Place boasts a large number of ready-made farms.

Requirement: completing the task of local residents.

Country Crossing

Country Crossing is an unremarkable settlement.

Requirement: completing the task of local residents.

Pier "Egret Tours"

The Egret Tours pier has access to a large amount of water and many ready-made infrastructure facilities.

Requirement: murder, or friendship with Phyllis Daly.

Jamaica Plain

Jamaica Plain has parking and quite a few large structures. The inhabitants of this settlement are initially happy.

Requirements: clearing the territory from enemies.

Nordhagen Beach

Nordhagen Beach is a real dump. The advantages include a large amount of water.

Requirements: completing the task of local residents.

Construction site in Murkwater

Establishing trade communications between settlements

Before we begin, let's define what it is - a trade route. A trade route in Fallout 4 is a supply route that allows a Survivor to create a common inventory for all settlements that have been built and connected to each other. After organizing a caravan, you will be able to transport the surplus of various resources from one of your settlements for the development of another.
Fallout 4 settlement locations and trade routes.

In order to connect your settlements you need the “Local Leader” perk. It will only become available if your Charisma level is level six or higher. In order to obtain the perk, you will need to find a settler capable of leading a trade caravan.

If all your settlers are busy, and you cannot allocate even one person for this work, then you can send one of your companions to the required settlement. Some of them, such as the robot Codsworth (Mr. Helper, whom you meet when you first visit the town of Sanctuary) will refuse, but most of them will agree to your proposal. We recommend sending Strong - thanks to him you will almost always be able to create the necessary trade route.
In order to lay these same supply routes, you should go to the Workshop, then go to the future leader of the caravan. Select the appropriate option that will appear in the available commands, then select the settlement with which you want to establish trade relations. We recommend choosing settlements that are close to each other. If you plan to unite all your settlements with each other, you will have to move along the chain.

After you select the city you are interested in, supply routes will be created automatically. You will immediately notice that the inventory for settlements has become common. We wish you good luck in the Wasteland!

In addition to small settlements in the vastness of Fallout 4, there are large settlements that will first have to be cleared and then begin to be developed. One of these is Boston Airport.

Boston Airport in Fallout 4

As you walk through the wasteland, you'll probably notice that the closer you get to the center of the map, the larger the settlements become. And this is not surprising, since locals have a huge number of different resources and access to research. One of these locations is Boston Airport in Fallout 4. This is a fairly large location that occupies almost an entire peninsula. There are a lot of different factions operating on it, including the Brotherhood of Steel. It is worth noting that this is where they fly their transport. Boston Airport in Fallout 4 is a settlement consisting of several locations, ranging from a simple warehouse and workshop to an impressive departure terminal and a tall flight control tower. In the vastness of the location, a lot of different adventures, new characters and other interesting elements await you.
Where can I find this place?

In fact, finding the ruins of Boston Airport in Fallout 4 will not be difficult, since almost every sane resident of the Wasteland knows about them, in addition, various tasks will lead you there. But if you want to go to this location personally, then first you should take into account that this requires level 35. After this, you can go to the center of the map, then turn towards the East and go to the huge peninsula, this is the very airport.

Many people ask about where is the workshop in Boston Airport in Fallout 4? In fact, it is located right at the entrance to this location, the main thing is not to miss it and react in time to the fact that this structure is your goal. Just be careful.

What awaits us there?

As is customary, for a large location there are long adventures. Therefore, here you have to fight with various enemies, complete chains of quests from the Brotherhood of Steel and the Knights. The area has a lot of secret places and secrets, not to mention the abundance of things that can be found there, including resources and weapons. The food at Boston Airport in Fallout 4 will not disappoint you either, the main thing is to pay attention to it and collect everything you need in time. There are even a few vegetable gardens where you can grow food for consumption. In fact, this location is being cleaned and after its successful completion, you will be able to develop a small settlement here. And this is not just a good, but an excellent achievement that will support you in further adventures.

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